Art and DT

Here at the Croft Primary School, we place a high value on all aspects of the curriculum ensuring they are taught with breadth and depth. Our Art and DT curriculum weaves into our topics throughout school providing pupils the opportunty to work in a wide range of materials and explore a host of different artisits and designers. 

We focus on developing both substantative and disciplianry knowledge so pupils develop a wide range of skills which they can then adapt and apply to meet their intended outcomes. 

Art Long Term Curriculum Plan

Art and Design is a subject enjoyed by all of The Croft pupils. It is taught in engaging weekly hour lessons or in a block. It is planned around the termly topic, where appropriate, and gives the children the opportunity to develop not only their art skills, but also their knowledge and understanding of art within our world. The children get to explore their ideas through a variety of means, using a sketchbook style recording to build ideas towards producing a final piece of creative work. Throughout their Croft education, pupils improve their skills in drawing, painting and sculpture – exploring these through a range of resources and mediums. These three areas are revisited frequently across the key stages and build on from their initial exploration in Reception class. Pupils learn how Art and Design both reflect and shape our history, and contribute to the culture, creativity and wealth of our nation. During each unit they become familiar with the work of an improving their confidence to express and share their own opinions on others work. Art lessons are inclusive for all, and lessons, resources and recording is adapted accordingly to meet the needs of individuals.

Art at The Croft Primary School

 

Autumn

Spring

Summer

EYFS

Why are we so special?

Portraits – Painting

Develop their colour-mixing techniques to create a self portrait

Artist Study:

Picasso

Animal Antics

Observational sketches, polar bear images – Use different media to make marks including charcoal and paint, wax resist & water washes focusing on complexity and detail

Artist Study:

Lowri

We’re off on a journey

Watercolour painting – Experiment with a range of tools, materials and techniques, focussing on complexity, detail, shapes, texture and pattern.

Artist Study:

 

Year 1

Moon Zoom

Portraits, masks, collage, printing -

Explore the use of colour, print a repeating pattern, using a range of materials, create moods in drawings

Artist Study:

Mondrian

Splendid Skies

Colour mixing rainbows, digital rainbows – Create rainbows using computer software, name and mix primary colours, draw lines of different shapes and thickness

Artist Study:

Norman Adams (rainbow man)

Enchanted Woodland

Clay boggarts, nature pastel drawings, using natural materials in art – using mixed media to create artwork, use tools to create clay sculptures, using pastels with increasing dexterity, creating art outside.

Artist Study:

Goldsworthy

Year 2

Street Detectives

Images of buildings out of pastel, charcoal and paint – use the various media with increasing dexterity and confidence. Use artwork to create a stimulus – comment on use of colour, pattern and shape to inform own work

Artist study:

James Rizzi

Towers and Turrets

Watercolour landscapes – make tones and tints by adding black and white, mix paint, explain how an artist has influenced their work

Artist study:

Turner

On the Coast

Seaside creature models (sculptures), Diwa lamps – make a clay pot, add decoration, join pieces of clay together

Artist study:

Cornish School of Art – John Dyer

Year 3

Time Travellers

Cave Art, facial expressions – compare work from different time periods, create sketches of artefacts using shading to add detail

Artist study:

Lichtenstein

Predators

Animal sketches, animal paintings – using pencils of different gradings to add shading and detail, create texture using different types of brushes

Artist study:

Henri Rousseau

Rivers and Mountains

Water colour and digital images – combine digital and other media; water washes, digital media to create unique pictures

Artist study:

Monet

Year 4

Scrumdiddlyumptious

Observational drawings, still life paintings – exploring colour and shades along with observational skills needed for sketching of still life pictures

Artist study:

Paul Cezanne

The Shaking Romans

Mosaics, collage, wire sculptures – using mixed media to create mosaics, using wire with clay to create sculptures

Artist study:

Giometti and Antony Gormley

Traders and Raiders

Batik, observational drawings – developing sketching techniques  to add depth and shade, used mixed media (textiles) to create patterns

Artist study:

Hokusai

Year 5

Stargazers

Moon prints, pastel images – creating printing blocks, exploring printing techniques, exploring blending techniques of pastels

Artist study:

Rebecca Vincent

Frozen Kingdom

Create Inuit art, use mixed materials – explore use of animals in Inuit art, use mixed media to create artwork

Artist study:

Kenojuak Ashevak

Terrifying Tudors

Tudor portraits – learn skills needed to create portraits of correct proportions, create different expressions, use shading techniques

Artist study:

Holbein

Year 6

WWII

War images, sketching, paint and collage – create line drawings using pencils of different grades, use shading to create silhouettes, combine paint and collage

Artist study:

Hans Liska

Ancient Egypt

3-D drawings, clay cartouche – exploring drawing in 3-D, explore a variety of sketching and shading techniques, sculpt with clay using a range of equipment

Artist study:

Food and Farming

Still life, digital images – adding depth to pictures using line, shade and tone with pastels, create computer aided art

Artist study:

Giuseppe Archomboli

Design Technology Curriculum Overview

Design Technology at The Croft is taught in either weekly hour lessons or in a block – this can be at the teachers discretion. Where possible Design Technology is planned around the termly topic, as this contributes to the enjoyment and engagement of the termly theme. However, in some instances they may be stand alone lessons in order for the National Curriculum to be covered. During Design Technology lessons, the children develop not only a range of skills but they also develop creative, technical and practical expertise. They are given opportunities to design, make and evaluate the products which they have made based on a given design brief. Within each unit, the Croft pupils learn about key designers from different periods in time and cultures. They learn about the impact designers have on our world, exploring some of their work and using this as a basis for their own. The key principals of Design Technology at The Croft is research, design, skill development, make and evaluate. This process is revisited frequently across the key stages and build on from their initial explorations in Reception class. Embedding this design process throughout the school is paramount to the effectiveness of the Design Technology Curriculum. We evidence this process through a sketchbook style technique which illustrates the pupils progress through the unit. Our curriculum builds on previous skills taught and as each child progresses through the school, their skills in designing, planning, constructing, cooking and evaluating improve irrelevant of their starting points or abilities.

 

Autumn

Spring

Summer

Reception

Topic: Why are we so special?

Outcome: Clay hedgehogs, collage Elmer

Key Objectives: Using materials and equipment, cutting, sticking building, moulding

Designer study:

 

 

Topic: Animal Antics!

Outcome: Cutting skills – snowflakes, Paper plate necklaces with collage

Key Objectives:

Cutting skills, design, collage

Designer study:

 

Topic: We’re off on a journey!

Outcome: Build vehicles

Key Objectives: Make choices in materials to use. Design, evaluate and make changes

Designer study:

Lowri

 

Class 1

Topic: Moon Zoom

Outcome: Make a moon buggy

Key Objectives: Describe how something moves, make a model stronger, use axels, make plans

Designer study:

NASA

 

 

 

 

Topic: Splendid Skies

Outcome: Hot air balloons

Key Objectives:

Create designs, talk about how they plan to construct a product, paper mache

Designer study:

Craft Maker – Chinese dragon heads (paper mache man)

 

Topic: Enchanted Woodland

Outcome: Miniature gardens, picnic

Key Objectives:

Food prep and hygiene, can create designs and evaluate work

Designer study:

Capability Brown

Jamie Oliver

 

Class 2

Topic: Street Detectives

Outcome: Biscuit making (Great Year 2 Bake off!)

Key Objectives: describe properties of ingredients, develop own ideas from initial starting points

Designer study:

Village bakery

 

 

Topic: Towers and Turrets

Outcome: Building thrones

Key Objectives:

Select appropriate tools and materials, make plans, measure

Designer study:

Robin Day

 

Topic: On the coast!

Outcome: Make puppets

Key Objectives: Textiles, to combine materials in different ways, design, make and evaluate

Designer study:

 

Class 3

 Time Travellers

Outcome: Stone Age tools and Bronze Age jewellery

Key Objectives: step by step plan, decorating with different media

Designer study:

Jenny McGuiness (parent)

 

Predators

Outcome: Moving predators, bird feeders

Key Objectives:  mechanical components, make and cut holes, joining materials, upcycling

Designer study:

 

 Rivers and Mountains

Outcome: Shelter building in side and outside

Key Objectives: select and use materials based on their properties

Designer study:

Bear Grylls

 

Class 4

Scrumdiddlyumptious

Outcome: investigate and create packaging

Key Objectives: disassembling packages, cutting and joining, designing and evaluating

Designer study:

Cadbury

 

The Shaking Romans

Outcome: Make bread

Key Objectives: food hygiene, resources and equipment safely and effectively

Designer study:

Paul Hollywood

 

Traders and Raiders

Outcome: Viking boat

Key Objectives: joining and strengthening materials, measuring, using equipment effectively, peer assessing

Designer study:

 

Class 5

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